@BichonBistro If you have clip studio it is under "tool property", there is a stabilization bar, there is only 5 settings.
In Photoshop CC (not sure about other versions) it is under "smoothing" which is to the right of opacity and flow in the top bar. This setting goes by a percentage slider, from 0 - 100% and has much more finite control.
If you have a wacom, (maybe some other tablets have this option too?) adjusting the tip sensitivity can help too. I shake, so if the tip is super sensitive, it will show every jiggle, and line thick ess will jump around. Firm up the tip, and you have more control/forgiveness. When I color, I usually soften the tip pressure. So I keep then wacom preference panel open.
Can't really stabilize with vector, but it's nice that nodes are editable, can adjust a line with the handles. I knew a guy that would just quickly and sloppily lay out lines, then just go back and adjust each node to what he wanted.
Ha, that makes me feel better then, anything we like goes I guess! I browsed Artstation for mine.
I also just noticed just how formulaic a lot of the images I picked out appear, in terms of placing a vertical object on the line to the right third, against a bright background, framed by a dark foreground. It applies to all of them, apart from the first, which is just the same formula flipped! I feel like @Heather-Boyd 's second set of choices also have a lot of similarities, with bright midgrounds being framed by quite dark foregrounds on both sides, like a cave.
This is a really nice idea, I especially like the pots of watercolours in the water and the character itself is so lovely!
Are you going to be putting a background colour for the sky? At the moment it's looking a bit too bright with the white background and it's making it hard for me to see your characters top half and that she's holding paper and a brush!
Maybe a sunset sky of pinks and blues so her colours will pop out more?
@CesarAndradeArt Thank you Cesar! You've helped me a lot. Right now I'm practicing 24/7. Road to mastery. Can't wait to see more work from you. I have already checked your whole body of work. Thank you for the inspiration.
I love #6 as well... the looking through the bag gives a great feel. I understand the desire for #8 with the addition of the supporting character and adding to the story.
I wonder if #8 would be stronger if the boy were looking through the bag with a look of wonder. Like the pirate is showing him some great treasure?
Just a thought...
Thanks chip! It’s certianly crazy balancing all of it! Great gift for you wife. Dinosaurs are a great way to discribe kids. I usually call mine, turkeys, ducks, or cats (like herding cats). My husband calls them chick-a-Dee’s. So, we are mostly a bird family. Mostly turkeys! Or turd. But that wouldn’t make a cute picture. Wait, my son Cade is “Cada Cada, allagata.” There are more. I’ll stop. Carpool is moving
@RexWatkins Like Lee has already said, I think you're fine at the moment with the piece you posted as it's only sliiiighly similar to Will's style, but I bet when you start drawing more and more characters in your "inspired" style you'll find yourself changing parts of it with each illustration so by the end you'll have created a whole new style which is unique to you
When I first started I used to draw like Emily Gravett, and I mean exactly like her, as I loved her work so much, but my style just automatically changed without me realising and now my style is the total opposite of Emily Gravett. I still look at artists now and take parts of their style/method/finish and try it with my own, there's nothing wrong with doing that For example, I HATE illustrating trees, so recently I've been looking at how other illustrators have drawn trees in a stylized way and I've tried to copy that to work with my own illustration.
So if you're just starting off then don't worry about it so much at the moment, you need to find out what your personal style is and experiment, so just keep trying lots of new things and it will fall into place!
@JerrySketchyArt Excellent comments, and I ended up cooking another design based on this comment and some other feedback from other concept dudes that include some elements of those designs. I will be sure to post my progress, and hopefully have all the line-arts ready to paint by the end of this week. Thanks a lot for stopping by!
Thanks everyone for the feedback and compliments! Lots to think about.
@Laurasketches so far my process for setting up my portfolio has been asking others for feedback (I FINALLY got in contact with a local-ish illustrator group and they gave me some feedback) But if you ever wanna chat about it gimme a PM
@NessIllustration I'll definitely be going with something like that! The different font for the subtext really does read better. Thank you
@theprairiefox Said it in the other thread, but thanks for reminding me about those keywords It's amazing how thinking about them beforehand (BEFOREHAND, BRADEN! BEFOREHAND!) really does help.
Such an amazing design Cesar! Mecha enthusiast here.
For the critique:
I would make the line work thinner and add some texture to the armor (Brushed metal)
If you want to add reflection on PS do the following. Draw some white shapes on top of the glass cabin and set them to soft light mode. Then make the edges softer with the eraser.
Last but not least get a soft brush (White) and decide where your reflection will go.
You've inspired me to work harder on my mecha designs!