Thanks everyone! B seems to be the clear winner. I suppose the white outline worked well with my inktobers because it was just the character and not a full illustration. @TessaW and @Adrian-K here is a version with just the splatters.
Hey there ^^ currently working on this forest lady. I am pretty okay with it so far, but I would like to know your opinion on it before I move to color and all that stuff. I am mostly concerned about the pose and shapes balance.
![0_1529524335254_1 version.jpg](Uploading 100%)
@TessaW Good point on exploring a concept with different thumbnails. I know I need to work on this, too!
@artbytra I agree with the other comments.
I was wondering why the traveler stopped there and why the bag is on the ground. I think having it slipping out of the hand or sliding off of the arm would convey the idea of it being dropped better. Also, it looks like they stopped at the mushroom, rather than being overwhelmed by the village. I think a crouching position would be confusing.
I'm not really getting the breaking down element--for example, there's a door built into the mushroom top on the right--so it looks like the mushroom was in that position when they decided to build a house in it. If the village is broken down, the structural elements should be breaking down along with the mushrooms. Another way to show that it's old could be to have faded colors and cracking / crumbling edges. I believe this happens to some real mushrooms as they age.
Another little thing--the steps aren't cut to the same scale as the ladders and doors of the village.
Tree on the right feels awkward to me--like someone chopped the top off. It could be nice to have branches hanging down, but it isn't balanced with the rest of the tree.
Here are some photos that can give you some ideas:
It's a nice concept, and I'm looking forward to seeing you work on it!
@tessaw thanks for the feedback! Makes sense with the ant-creature being confusing. My idea was that it should be misterious, but I think I might have gone too far. The size is definitely an issue as well! So: my attempt at fixing it is to make the ant-thing more defined and let it be a means of transportation for the actual villagers, who then can be better sized. So I tried putting a villager on the ants back. I can't tell if it's too far fetched or not.....
@w-coats So the mushroom hunter is colored so that it be somewhat camouflaged, although in this situation it's pretty much spotted after devouring most of the village. With the little guy on the path he will have a shocked pose after just seeing what is happening (poor guy even dropped his briefcase), as for the shower idea I will probably change that as it could be interpreted that it is looking at the one in the shower rather than at the homeowner on the path.
I took some of the comments and revised the illustration. Cleaned up some of the perspective and changed the size of the girl in relation to the car.
I was wondering if anyone has heard of Akira Toriyama (Dragon Ball)? I don't know if his style is what I want to emulate, but I do draw influence from his works. I am curious because he has what I call Super Deformed style such as Dr. Slump, and I like his mecha designs, the characters are really deformed but yet IMHO they work somehow. Is there anyone who has some insight to why his style works? Like am I not making my characters deformed enough so that people feel that it feels/looks wonky instead of intentional?
Another big influence I have is Masamune Shirow, he does serious cyber punk manga but every so often he makes a really cartoony illustration that emotes an idea or plays with humor, that some how he gets away with.
I was just wondering how they almost do things in a completely different style yet are able to pull it off? Is there something to it?
I did another illustration with more deformed features to show what I mean. I am not finished it yet but hopefully you get the idea.
@jon-anderson This is looking really great! His foot on the left is looking a little awkward, it feels like it would be really hard to sit with the foot so turned out. You did a great job on the perspective if only his body lined up with it. I think more of a profile view of the foot would look more comfotable
+1 for the 2nd scene. I think the composition looks great and the scene reads really well. If you are going to add another character one thought that came to mind is perhaps he is holding it out for the creature coming out of the house as though is it for a dear friend, or even a first date.
Be careful with the mushrooms in the back so that they don't cause the umbrella the frog is holding to blend in too much with them. I like their angles but you could probably do to vary them slightly.
Looks like it will develop into a lovely piece though
@heather-boyd From Jake Parker's tool recommendation page on his site:
Copic Gasenfude Nylon Brush Pen Black
This is the newest pen in drawing arsenal. It has a springy tip that can get some nice delicate lines. The inkflow is balanced. But the best thing about this brush pen is it's WATERPROOF. So markers don't smudge it, watercolors play well with it. It's a great pen for working with all kinds of wet media.
I know it's not a marker...but could be fun!
@ashinmakes (I thought I posted this last night!)
It's very cute!
(And very similar to the one I was just working on--my nieces and nephews like to build little villages outside.)
I love the perspective of looking through the village!
(I thought about going that low, but then I raised the view a little higher.)
I think I would have had trouble with knowing that's a hand--though that should be easier once it's rendered more & you can see the fingers. Oh. It is the fingers.
(Ha. For the movie-quote lovers: "You are the brute squad." https://www.youtube.com/watch?v=qmJ2GVOEVFI)
I realize it's supposed to be an extreme perspective / foreshortening, but I'm not finding it quite believable. Maybe try working on a sketch of just the girl and draw her whole arm to see how the angle of the fingers would work. I'm thinking the top of the fingers should be angled towards her. Also, these are super-tiny toys! I guess they are like Polly Pocket dolls.
The size difference between the close mushroom house and the one by her face doesn't seem to be as big a difference to me as her fingers compared to her face. I'm not good with perspectives, though! I'm struggling with it on my piece as well.
It's also looking pretty busy--especially right around the girl's face, but values could help with that.
The tongue sticking out in concentration is a fun detail. I'm looking forward to seeing more of this--it's adorable!
I finished my first children's book! It was an interesting journey to say the least, but there is an immense feeling of accomplishment when you finish a book. I finished Cacti Octopi a few months ago, and after a little internal debate I decided to put it online for FREE.
Here is the link to my new website: https://www.tylerjhallstrom.com/
I would greatly apprecaite any feedback, comments, shares, thoughts, or general encouragement as far as this project goes.
Thanks for you time everyone!
P.s. - I also have a webcomic that I update every Friday (aka today). There are 30+ pages also available now! I'll be making a separate post for this later.
@jason-kilthau I really like the composition and elements in this piece - cool idea! The rendering also looks fine but I suggest to work on your colors a bit more. Now your local colors are very dominant and unless you intend to achieve a more "garish" look to it, they should be shifted to a cooler color temperature as the scene is mainly lit by the moon and sky. So that basically means, that the color of lit surfaces should shift towards "cool" (blueish in this case") and maybe it will enhance the feel of the forms when you shift the shadow towards a warmer color (does not work all the time, but is worth a try). E.g. do not only shift the value when the form turns towards the light surce but think how the light (cool/warm) affects the local color and then change the hue accordingly. This will hold the elements more together, giving the whole comp more consistency. A fast way to see what I mean is to apply a blue photo filter in PS over the whole piece. Hope this helps and keep up the good work. Happy painting!
@miriam Many thanks for your Feedback! I am glad to hear that you like this version as well. Sometimes it is not so easy to let go of an element. I felt that it was not essential for the "message" so it was somehow a small storytelling/design trade-off.
Yes, the tribe is wearing empty snail-shells as "helmets"
@jdrpictures Congratulations on finishing the course, and giving yourself a final project!
I am working on the same course, but I'm taking my time with it. Recently, I've been trying to improve my line work and learn how to use a brush pen.
@embla I like the background foliage of the two on the left side, (it looks very dense in the two on the right) but if it's supposed to be a flat, open landscape, you might want to change it so it looks more grassy instead. This looks like there are plenty of trees and shrubs, so if that's ok--it looks good.
I like the smaller rock in the middle of the water (in the lower left version). (In the other ones, I think it's a little distracting.)
For colors, I like the two on the left, and I think the upper left is my favorite. I like the light blues of the one on the upper left.
But if you are going for sunset, I like the one on the lower right--I'd just change the sky color a bit. I would start on the right side of the sky with the yellow in your palette, then moving to the left, add a little of the reddish/orange. Then have that fade to a lighter blue--like the light part on the tip of the blue at the bottom of your palette and give it a gradual fade from the light blue to darker blue (using the same blue paint color), so the darker blue is on the left side of the sky.
At sunset, if you have your back to the sun, you see a darker blue sky and if you look toward the sun, you see the sunset colors (often reds, pinks, &/or oranges) with light blue sky. (I've seen sunsets with a lot of pinks and purples, too--especially if there are a lot of clouds. So you can be very imaginative with it. But since you already have a pallet that's working, I'd stick with that.)
I like how the figure on the left (in the lower right version) has some color to the clothing on the side facing the sun. Maybe you could add that to the other figures as well.
Nice composition and a fun, peaceful image.