What do you want to learn?
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I know most people already know this but I would love to see a step by step tutorial of how you make the book dummy that you made on Photoshop in your Illustrating Children's Books class. How do you set the bleed lines and the gutter (I think that's what it is called). I just want to see how to put the whole draft together to send to someone please!
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More courses with tradition media like water color, a lot of folks like myself have no idea how to operate programs like photoshop and paintshop, or don't have the money to buy an artist tablet, or they just enjoy working in their respective traditional mediums.
A lot of the courses offered are using the digital technology, I would like to see a balance of traditional courses offered, as well. For example, the Painting hair and fur, is digital only, I would love to know how to do so in watercolor.
Thank you for putting the question out there, hope to see lots of replies!
CG
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@Thrace-Shirley-Mears
I second that! Not that many books out there that goes over step by step on how to develop and send out a dummy to the publishers.
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especially animal and the various types of them, in various poses, positions and perspectives. I have the class about posing the characters but there are not enough examples of different animals and the perspectives. Good starter class, though!
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@CGRaine Yes I know. Unfortunately I need to see how to do it in Photoshop. Maybe he could do both!
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I think maybe doing a few mock projects would be cool to see. Your process when trying to come up with ideas. For instance, a retelling of Little Red Riding Hood. Going through:
- Character design
- Set design
- Designing key moments
- Colour palettes,etc.
Maybe also doing designing for specific mediums. Like designing a character for Flash, is different than designing a character for CG, or childrens books.
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I definitely agree with the mock projects from start to finish approach. Specifically, following the outline stated last night:
- Concept
- Composition
- Design
- Rendering
There'll no doubt be an infinite variety of routes through those waypoints but just something help hammer that process home while we're all practicing it.
That's as a generality but down to specifics - I'd love to see/hear anything from Jonny Duddle, fernando Peque, Dominick Domnigo and Paul Kidby.
Also, some tutorials on how to mimic traditional media using Painter would be excellent!
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What do you want to learn? Incorporating traditional painting with photoshop. Book dummy creation. Portfolio class/critique. BUSINESS side of things! (Is schmoozing necessary? and where to do that.) Book apps - waste of time or worth it?
What class or classes would you like to see in the future? Character design and creature design. (Not just superheros and villains)
What class have we done already that you'd like to learn more on? - I took breathing life into your characters. MORE character posing and facial expression.
What artist would you like to see demonstrate their approach or techniques? - LeUyan Pham, Alexandra Boiger, Stephen Gammell (Great for Halloween!) James Jean,
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I Would love to know what all the blend modes do in photoshop. if a client has any issues on colour it would be nice to see all the tricks like overlay , multiply etc to make the process quicker. thanks
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I know this is a little bit late, however I really really would like to see some tutorials on creating 3D models in Maya or zbrush. I feel like they can be really useful even when you are just setting up 2D scenes etc. It would help a lot with composition and I am sure there are a lot of people that could help teach it.
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@Shurikan-Animator said:
I know this is a little bit late, however I really really would like to see some tutorials on creating 3D models in Maya or zbrush. I feel like they can be really useful even when you are just setting up 2D scenes etc. It would help a lot with composition and I am sure there are a lot of people that could help teach it.
Ah yes. (hope this isn't too off-topic) - I have to laugh at myself. 15 years ago I thought the same thing. Why not use 3D models to help with composition, viewing angle, perspective, and the repetitive drawing of 2D animations - what I great idea! But little did I know, how easily one can get stuck in the extreme time sink of all that is 3D, always struggling with the lack of spontaneity imposed by the extreme technicality of the tools, fighting to produce images that keep the charm of hand drawn, painted, natural media.
Yes. Here I am, back to reclaim my drawing skills - lost 15 years ago !
Beware ! You too may get stuck in the dark ooze, never to be seen again !
And. Yeah. I still think it's a good idea...to use 3D to help with visualization, composition, lighting, etc. for drawing, even though I've yet to actually do it (but I will...I just know it...one of these days).
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I would like to learn how to make 'small' or short animations. I've tried some in photoshop, but There are way better programs I know, so would like a topic class on that.
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@Nancy-Gormezano Yea, there is definitely a learning curve. 3D design is something I was planning on learning anyway, I just think it would help a lot with my 2D art as well
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Sketchup is an ideal program to learn, and it very quick to learn. Its surprisingly powerful..
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@Steve-Young I have used it a bit, it is awesome for industrial stuff but it is a little limited when you are making more organic structures/creatures.
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Hi Jake,
I thought I'd take this opportunity to tell you there should DEFINITELY be a STORYBOARDING class on here. Coworkers and I keep coming back hoping you will get one up but it doesn't look like that's the direction you want to go.
-Elizabeth : )
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I really agree with @elizzydizzy on the storyboarding! I'm not a professional and am just learning so i may be wrong here but It would not only be a jumping off point into graphic novels/sequential art/animation, but also a really good way of instilling storytelling into composition.
My 2 pence
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You need to get Anthony Holden as an Instructor, stat!
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> What artists would you like to see demonstrate their approach or techniques?
A lot of the classes that I've taken, I hear Will Terry mention Brett Helquist quite a bit and how you both know him (from what I gather). Do you think we could get a class from him on how he works traditionally? I know a lot of people would really enjoy a class with him, even if you just had him as a guest speaker!
What I want to know most about working traditionally are the following:
-How to put work into a digital format
-Sizes acceptable to work in for publishing
-How he goes about making changes if the Art Director/Editor doesn't like the finished product
-How he gets his work to the publisher
-Use of mediums, and how his style came aboutHe's also one of my all time favorite artists, so if this existed I'd pretty much be the happiest person on the planet.
Who else would want to see this?
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I don't know how many people share this aspiration, but in addition to making art I'd love to one day teach art. Maybe this is just something you figure out as you teach yourself, but I would be interested in a class on teaching art--how you create your videos and tutorials, ways to explain concepts, etc.