Group run through creative environment design week 1 art and feedback
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@Aleksey @Aleksey I recognize that name! (John Wick
) Unfortunately I havenβt read the story. Iβll have to remedy that.
@ErinCortese is right, your thumbnails are superb. Ditto to @Braden-Hallett -
@MichaelaH do you have a question on the exercise?
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@Aleksey Yes I would like to see Your raw thumbnails, are You in discord? We were talking about the thumbnails now, I think I have to start, I always thought I should draw a building in all black, but Braden did some free loose sketching with a lot of geometric forms. Mine are very very simple, I hate this exercise, but I had to do it again, loosen myself more.
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@MichaelaH yeah ill send it once i get my ipad. The filter i tried to use was can i tell how big this building is or can it be resized to any dimension? If i cant tell how big it is, what elements can i add? Awnings Or balconies, maybe a patio, a chimney, weathervane etc.
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@Aleksey said in Group run through creative environment design week 1 art and feedback:
can i tell how big this building is
That's a good question. I like that question. I'm gonna use that question
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yeah how big it is relative to an average human size without drawing the human next to it
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@MichaelaH cool good shapes, I recommend next trying to incorporate those architectural elements. Like a new batch
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Can I still join without the discord and still get feedback?
I only have about an hour (two max) a day to work on this, so my progress is really slow. -
@murielle You can join us here and we will get YOu feedback, no problem, tak it slow, I have also only about 1 hour for this class a day.
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Posting this down here in case people don't scroll up
EDIT: Feel free to post all your thumbnails. Also, the 'sci-fi demo', if you have time to watch it really ties all the principles together and is a good video to finish off all the instruction.
SUPER DUPER EDIT: Mr. Parker showcases silhouette thumbnails at around 50 minutes into the 'reference' video. He showcases ALL the homework from the workbook at 50 minutes into the reference video.
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@MichaelaH i like the canopies on these trees. I noticed though some of these are easily divided in half, they would look soo much cooler if you forced the rule of 3rds or 5ths.
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@Aleksey I know, some of them can be divided, but I like those also
. I try that these trees cannot be divided at least horizontally or vertically. But I liked this exercise more...:smiling_face_with_open_mouth_smiling_eyes:
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Here is my first addition. These are tiny houses. I did the silhouette and the design of my favorite one.
The design looks bad, I can't really draw on my tablet, that is why it still looks messy. I believe I kept the design a little too small at this stage, so there is not much detail. If I find the time I might print them out and render them with ink.
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@murielle oooo really intricate
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@murielle Nice! I like all the intricate bits you like to include (something I struggle with). It's interesting so far how most people start fairly simple, and then by the end of the first page their designs are much more interesting
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@Braden-Hallett said in Group run through creative environment design week 1 art and feedback:
It's interesting so far how most people start fairly simple, and then by the end of the first page their designs are much more interesting
I've noticed this as well. I think this exercise is great to get out of your comfort zone.
The only problem was that somewhere halfway I created houses that were more suited for a near or on water location... which was not what I was going for. :smiling_face_with_open_mouth_cold_sweat:
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I find myself really struggling with these thumbnails, more so with the houses. I am not loose enough, similar to what I think @MichaelaH was struggling with. The problem is that when I try to work loosely, nothing comes to mind and I can't figure out where to put elements so that they make sense. I know these are just illustrations and do not have to be architecturally accurate, but I do not have any mental references to pull from. I had to use references for most of exercise 1, and even some of exercise 2, and I find most if not all of my thumbnails are rigid and really lacking in creativity. I made a conscious effort to loosen up in exercise 3, bu I am still not feeling it. Maybe I just need to review some environment design, or actual reference so I have more to pull from?