16 Oct 2023, 20:44

@Jason-Crowley Thank you! That's the goal!!

Here are the first three kids so far.

Below is also an inspiration board I've been utilizing. I don't know if this is too much information, but I've always enjoyed sharing my entire process and work that goes into a single piece of work. I'm not that kind of artist that can just whip up a piece in my head and start drawing, there's a lot of moments I have to slow down and think about what I'm doing, otherwise my pieces come out extremely messy.

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I'm realizing a couple of things:

  1. I jump way to quickly into rendering, which slows my process down when I realize the pose is incorrect or disproportionate.
  2. Fashion plays a huge role in creating a character.
  3. If you want your facial expressions and poses to feel more dynamic, studying animation drawings and sketches is really helpful!
  4. If you're drawing a round character in perspective, it's important to drawing your curved lines in the correct bowed direction, (e.g. the plump kid's belly was initially wrong when I first drew him, hence he wasn't in perspective. Instead of upper half circle is a line or bent the wrong way). So perspective really does play into subtle organic shapes like these characters.

Is this everyone else's experience?

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If y'all are curious, I use PureRef for reference making. It's free, but you should definitely donate, because it's an amazing piece of software.