May contest entry WIP



  • This is the initial sketch for my May entry. Its a bit lacking in details apart from the wagons, but I'll try to work in a few extra touches such as animals, mushrooms, etc.

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  • I love this! It's bringing back old memories from my Super Nintendo days and Donkey Kong Country (does that age me? Oops...). Are you planning on having debris/stuff from inside the cart/etc behind him (I think that's what those spots are supposed to be)? And this is just an extra thought because I already like his pose, but what if he's holding on to a hat/something? Anyway, really digging its dynamism so far! Kudos! πŸ‘πŸ» πŸ‘πŸ»



  • @Sabrina-Gosselin Thank you, I'm glad you like it. I think my main inspiration was Indiana Jones and the Temple of Doom. Those spots are indeed supposed to be debris. I haven't really spent much time figuring out what the adventurer will be like and what gear he/she will be carrying. I just liked the idea of the ears being caught in the wind πŸ˜‰



  • @Morten-Christiansen My favourite movies as a kid! πŸ™‚



  • @Morten-Christiansen Just showed Temple of Doom to my kids for the first time the other day! You totally nailed vibe!



  • This is great can't wait to see more!



  • Very nice, very good use of the grayscale and chiaroscuro.



  • @Morten-Christiansen I love this! Very cool take on the idea!



  • @Asyas_illos @chrisaakins Thank you guys πŸ‘

    @dantter Cool, I just learned a new word πŸ™‚

    To be honest I've kept postponing the next part of this drawing a bit, since I was afraid I couldn't realize the feel of the initial sketch. The combination of lighting and texture work has been daunting since I have to capture a specific mood. Now that I've begun I think its not looking too bad. Currently I'm playing around with gradiant maps in photoshop, which allows me to map the grey-scale range to specific colors for the foreground, middle ground and background in isolation. In this example I'm testing a sort of evil looking green light for the background and a desert lighting for the foreground. I'm undecided if I like the idea that the foreground is the mouth of the cave, exposing the scene to daylight. The middle ground ties the two color schemes together with a subtle blue lighting. What do you think?

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  • Nailed it!



  • @Morten-Christiansen this is wonderful



  • @Morten-Christiansen this is beautiful so far.!



  • I like this color combo but curious what other color palettes you play with too!



  • @Asyas_illos Here are a few other interesting color combinations. Option C was mostly just for fun though πŸ˜ƒ Of these I think I like A and B the best, although I still prefer the original one. Since its so easy I think I'll just alternate between them while working on the details for a bit to get a feel for each of them.

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  • @Morten-Christiansen I think I like B the most, but if A is set in an ice tunnel, that would be a really exciting illustration too.



  • Hmm, an interesting development. By accident I turned on two different color schemes at the same time and it turns out that they combine in interesting and quite dramatic ways. Here are a some examples of how the original can be mixed with option B and D. I think it will become quite difficult to choose πŸ™‚

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  • @Morten-Christiansen oooh I like G!



  • Really interesting color combinations! Love the storytelling, too.

    But for me, one thing is unclear: where is your focal point? Do you want the viewer to first see the pursuers? The foreground character? The cart?

    When I squint or look from a distance, the first thing I see is the cart -- it's so light and has the most contrast. The second thing I see are the characters in the background giving chase. Even though he's red, the character being chased (your main character?) gets lost in the warm background, maybe because the values are so similar and because of the high contrast of the cart he's in.

    If this isn't supporting the story you want to tell, one small change that might help with your values is to lighten the dark values right behind the character, which naturally would happen at the entrance of a cave. You could also put some rim lighting behind the character, as there would be some cast light from that strong secondary light source in the background. This might help him stand out more.

    Found a reference image that might help communicate what I'm trying to say:
    f2165bd8-42e6-425a-a2bf-1f746e8bf413-pexels-athena-3010021.jpg

    Just wanted to share what I'm seeing. Looking forward to seeing where you go with this piece! pexels-athena-3010021.jpg



  • Great color combos! I personally like G and H (although c was really fun) and I also agree with @Melissa-Bailey-0 that the character to cart contrast should maybe be switched, I realized you’re not finished maybe you are already doing this, but yes he does get a bit lost in the background.



  • @Melissa-Bailey-0 The front cart is supposed to be the main focus, with the pursuers the secondary focus. I had deliberately held the front cart in neutral colors so far because I wanted to get the background colors down first. I'm closer now to its final look, but there is still some tweaking to be done to isolate it from the background.

    When I added the lamp to the cart it naturally drove the mood to better fit without daylight in the foreground.

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