March wip - Fairy Tale Traveler - Critique
I have ok internet again. So excited to be back to svs stuff. It was so bad I couldn't watch classes, or critiques. I've been watching the critique arenas, and it's so amazing to see how everyone is growing.
Starting with the basic character design, doing a bit of exploration. I knew I wanted a small body and a bigger head.
I have a bad habit of always starting out with the same shapes/wrist movement. Trying to break myself of that.
Same piece, but numbered so you can see where I started and ended up.
Got a design I really like, starting to play with it.
All in pencil in a 5.5x 8.5 sketchbook, I've realized that I am much more comfortable sketching traditionally. Not sure if I will finish this project digitally or with watercolors, really tempted to do at least a mixed media, watercolor/digital.
Totally open to critique
K.Flagg last edited by
I feel the same way about sketching traditionally, I feel like it's just more freeing and organic but doing a mix of traditional and digital coloring is the perfect way to finish a piece. I love the hair on your Character! Very fun design.
@K-Flagg I love your traditional art. I used to never do anything digital to a traditional piece, feeling it was "cheating", even if I wasn't happy with the piece, and thought digital would help it.. Now I realize it is a tool. SVS definitely helped with that realization.
miranda-hoover last edited by
@CLCanadyArts I love the ears! The staff is a nice touch, too. Mixed media would be fun to see!
@miranda-hoover I have a big soft spot for droopy round ears. Digging out my watercolor stuff, It's been too long.
Playing around with looks.
Playing with some goblin designs. It's hard to choose a style for this whole thing. I love detailed gritty, but "simple" cute is nice too. I would love to do picture books, but all types of art interest me. @_@
I've had a story in mind for the last couple of years, of a young character who's village is destroyed, and everyone they know is killed. They have to struggle to survive on their own, while trying to find a purpose to keep going. This prompt, might help push that to happen. I've struggled to design characters for the idea, but I'm starting to have fun with it.
*Females have larger tusks than males, they get larger as they age. Some choose to file them down.
They wear their hair in braids as a way to keep it out of their face, as well as aesthetics. Some will weave beads and or flowers into their braids.
They live in a lush valley full of fruiting plans, there is a large river flowing through it with plenty of fish for the taking, but the winters are harsh and the river freezes over, so thick that they use it as a travel way, setting up boats on skids, and traveling to nearby villages to trade. They prepare food during the good months to keep them going through the colder months.
During the winter months their hair thickens for extra warmth. During unbearably cold days, they will unbraid their hair, and go full fluff for the extra insulation. When spring comes along they have special grooming time, with food and drink, which helps them shed winter fur, and strengthens bonds between each other.*
Valerie Light last edited by
I'm really enjoying the range of gritty to simplified that you're working in here. Like skexis/gelfling range. Great to see how many explorations you're going through on your way to deciding on a direction. Thanks for sharing your process.
Something didn't feel right with the other designs.. I love the braids, but hated how they overlapped so much with any movement. The hair, was ok, but was kind of harsh looking. I love soft fluffy things.. So I went with a puff ball, reminiscent of a dandelion at seed.
Gave them a longer neck, to give room for the braids, and I liked the look.. Gave them little giraffe nubs to break up the hair, and it also looks a bit like false eyes at a distance. So they are a bit of a combo between bunny, giraffe, and llama.
So I think I have my character figured out.. Now to design some travelers gear, and work on the final poses/expression.
Still open to critiques though.
Part of me would like to add more than the prompt requests, but is that seen as bad? Delivering less than requested of course would be very bad, but more would seem like a positive to me.
Made more changes to the design. Felt too humanish, so I gave them some hoof feet/fingers, and a longer tail with a puff ball on the end. Made the neck a bit shorter, and the head a tad smaller, hoping that they would look a bit younger.
Playing around with some travel gear; food pouch, hunting/fishing pouch, water gourd, trade pouch that slips over a waistband, and a walking stick.
Dropped the rounded hook as I saw someone else did it, and I've done it many times in the past. The gem hanging from the sick glows at night to help keep away certain baddies that love the dark and fear the light. The gem glows when wanted, only having to touch it to light up, touch it again to darken.
Got rid of the hanging gem, as it would flop around, and I didn't want to draw extra anchor points, too detailed, but boring details. So I embedded the gem right into the head of the staff.
Really happy with this now, might have to go back over the last two pieces a bit more, things seem a bit off.
This whole time, I've wanted to put giant gauges in their ears, but thought it would make them look less "innocent, naive".
Sitting pose. I drew this much smaller than the others.. Its about 2 inches tall, and I think it shows... It's grainier to me. Is it obvious to you?
Thinking I need to redraw it, or atleast touch it up. I know the 3 scans looks different color wise, I will fix that when I place them all into once image.
I don't think his knees showing works either, they are covered in the other pieces, but I thought it would slip up, but he does have the knee ties, and it's baggy pants.. So Time to redraw..
Redrew the sitting pose.
Much happier, just drew the first one way too small, and rushed it. Was working on about 45 minutes of sleep on the first version.
Work in progress. Need to adjust the whites, I can see some shadowing from separate scans.
Going to do some color exploration next.
Asyas_illos last edited by
I love the hair now I just want to run my fingers through it lol!
I really want white hair, so that's set. First thought, green like a dandelion stem. I'm liking 3.
I really want to design a big puffy spiderish creature that looks like his head. I still feel like his nubs look like false eyes, and his bangs look like mouth parts..
@Asyas_illos Aw. It does look like bunny fluff now.
Asyas_illos last edited by
I like two and three it’s the brown fur I think looks better with the outfits I like the color combos
Larue last edited by
Love that this creature could be a boy or a girl, great expressions!