You're right - you need rest spaces - just smaller - give more space for your main characters unless there's a specific reason to have bigger empty spaces. For instance - if I want to show my characters traveling through a vast environment I'll give much more space for the environment...
And being here for 2 months watching courses, participating in the 3rd Thursday challenges, which I highly recommend. And of course this wonderful community of inspiring people. Their work could speak for themselves, you add in this forum where they are so generous to help anyone asking, and you sponge a great deal of knowledge. I think of this place like graduate work, 0nly way more fun.
@Damien-Rambacher It was a real quickie but I was thinking I could use it for Third Thursday maybe. Should I? I don't have anything else to send in. I guess I might as well, right? It's after my grandson and I. We dance in teh hallway next to my son playing the piano. So much fun.
@Chris-Perry Hi Chris - I really like the texture of the medium you are using here - and also the blend of some of the colors really adds a nice depth and interest to the characters.
Having the music mixed into that semi-heart shape in the background is also a really nice touch as well. It gives it a neat decoupage feel.
The one thing I might suggest - is to do a little clean up of the smudges that are in the off white area around the piece. I feel like they distract from the piece overall and would be a quick fix in Photoshop for example to just take them out.
The other thing I might consider doing in a Photoshop clean-up is removing the paper edge ridge that goes through the dogs nose area. While it may be true to placement of that paper during your creative process it does take away a bit from the dog. So I think it would be interesting to see what it would look like if you smudged it out a little bit digitally.
@seanwelty Thanks. I had the biggest value contrast by far in the face to draw attention there. There's not much value difference within the hair - that's why I kept the background value a similar value to the hair so it didn't stand out as much. The black shadows in the reference were actually darker than I went and I wanted to draw the attention to the mouth/nose as they are what Ronnie is to me. I stayed more painterly away from those areas intentionally. Thank you for the input though, I really appreciate it.
@Shannon-Perkins I think colour is important, I just don't think I explained myself as well as I could. I meant more that if your values are correct, most colour schemes will work if they are mixed from a limited palette. I do feel that most people's colour problems stem from their lack of proper value study. Colour is important though, it's great.
@mattramsey I know that it's not copyrighted, but I feel that people's colouring would be far better if they fully studied it and understood colour and value rather than using someone else's understanding. I take quite an old fashioned traditional approach to my digital art though so it might be influenced by that.
I do like the muted, soft colors. However, Papa mouse's shirt colors are very similar to the floor. Perhaps, using a pink for the floor (like the inside of the mouses' ears) would be good. This would help Papa mouse stand out and wouldn't add a new color to your work. A bit of gradiation should help give the flooring depth. Also, it's hard to read Papa mouse's right hand as it has lost the finger definition from your sketch. I love the clock (super cute idea to show the time progression through book plus Hickory Dickory Dock!) but one hand is pointing at 12 but the other hand is just off 7 - it should be pointed directly at 7 since the other hand is at 12.
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