Starting Prop Design Course
TaniaGomesArt last edited by TaniaGomesArt
After 3 or 4 months going around the fundamentals on level 1, I gave the step to level 2 and started the prop design course.
For my lamp, and because I clearly hate myself so I go for a super complex thing right on, I went for a portable magical lamp. A quick resume of the idea is that it is a lamp made by the magicians engineers (think fantasy world, with magical technology, kind of a mix between fantasy and steampunk), and it's used for explorations purposes, like mines, dungeons, stuff like that. Its on and off switch is with magic, so if you are not a magical person, you are out of luck with these, sorry.
A note is that is not intended to be specifically for children's books, so regarding style, that's not important for me.
So I made my silhouettes:
And then chose one idea, made 2 thumbnails, and a quick sketch:
I know I should have probably try a simpler lamp to start, but hey, it's learning. Wether I end up being able to pull it off and all the struggle will teach me a lot, or I am not and will learn a ton from that too, and then try again with a simpler concept.
One of my major concerns at this point is the 1/2 vs 1/3 rule. When I got to the end I realised I didn't really thought of that, and since it is a somehow symmetrical design, am wondering if something should/needs to be done relating that?
I also know that in here, I may not being able yet to show the entire concept on how each part is exactly, but basically, imagine a glass ball, but in this case is more of an egg shape (and is more of a magic crystal than glass). Then the top, bottom and those lines on the wingy shapes are a metal structure that keeps it all together. Was this more or less clear for you just by looking at the image, or were you so lost that you couldn't even understand how this could be a lamp?