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    shanehunt

    @shanehunt

    I’ve been a professional artist and creator for over a decade. I’ve created art for video games, book covers, picture books, animated films, and dozens of international brands.

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    Website shanehuntart.com Location Payson, UT Age 36

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    Best posts made by shanehunt

    • Vehicle Design course

      Hey everybody, this is Shane. I recently contributed a vehicle design course in the foundations curriculum and I just wanted to invite you to feel free to post your assignments/progress here for feedback or you can email me directly with questions as you progress through my course. shane@shanehuntart.com

      That’s all that’s it
      -Shane

      posted in Introductions
      shanehunt
      shanehunt
    • RE: Vehicle Design course

      @ArtofAleksey Okay, the boat is very cool and I like the design itself. As for the execution, I think one thing that would benefit your drawing is to use major forms to define the bounds of your object before you start drawing, specifically cubes. If you can think of everything as a cube first and lay it down as such in a very light initial sketch, it will be much easier to then “fill” those cubes with the shapes you want. You’ll get a more accurate perspective.
      The view of the boat is pretty wide-angle, yet the fronts of the hulls seem to have the same shape. The hull on the left should be more foreshortened since it is closer to our eyeline. Also, the rope shouldn’t be changing in size so significantly. The distance from hull to rigging doesn’t feel great enough to warrant such a shift in size.
      Lastly, the line weights are kinda all over the place. I suggest trying to use heavier lines to define the major forms (hulls, cabin, stairs) first. As it is the sail itself is getting a lot of weight and attention, but the sail should feel relatively light and breezy compared to the big, heavy, rigid shapes of the boat itself.
      I like the cabin a lot and you nailed those side windows.

      Nice work!

      posted in Introductions
      shanehunt
      shanehunt
    • RE: Vehicle Design course

      @ArtofAleksey This is rad. Excellent work.

      posted in Introductions
      shanehunt
      shanehunt
    • RE: Vehicle Design course

      @ArtofAleksey Kim brings up a valid point: it’s worth taking the time to understand the basic mechanics of your subject. But at the same time, it’s unrealistic to expect exactly accurate engineering down to the smallest detail. As your drawing moves closer to the abstract/cartoon, the engineering (in this case, the sail rigging) will be more and more simplified. But when your drawing is more on the representational side of the spectrum, accuracy becomes more and more important. Your drawing is probably on the side of representational and therefore should probably reflect a more accurate rigging assembly.

      posted in Introductions
      shanehunt
      shanehunt
    • RE: Vehicle Design course

      @burvantill I agree about the flat tires. Great idea. It looks like your image might be a bit too small judging by the texture and line quality. I would consider doing slightly larger drawings for the future assignments and focusing on craftsmanship and tightness. Looking forward to more from you!

      posted in Introductions
      shanehunt
      shanehunt
    • RE: Vehicle Design course

      @neschof Excellent work! I’m impressed at the wide variation in proportions. And very nice line quality. Keep it up.

      posted in Introductions
      shanehunt
      shanehunt
    • RE: Vehicle Design Class exercises

      @Lauren I think these are really solid. Great job.

      posted in SVS Class Work
      shanehunt
      shanehunt
    • RE: Vehicle Design course

      @ArtofAleksey great work! Very interesting choices.

      posted in Introductions
      shanehunt
      shanehunt
    • RE: Vehicles and Machines - Demo+Sketch

      @tripplejaz these look fantastic.

      posted in SVS Class Work
      shanehunt
      shanehunt
    • RE: Vehicle Design course

      @ArtofAleksey I love the way your mind is working. Keep it up!

      posted in Introductions
      shanehunt
      shanehunt

    Latest posts made by shanehunt

    • RE: Effect Vehicle Design Assignments

      @Leah-Boulet Fantastic work! It looks like you're really pushing yourself. Good job.

      posted in SVS Class Work
      shanehunt
      shanehunt
    • RE: Effective Vehicle Design - Looking for fellow 'classmates'

      @Stephen-Dueck These look great, Stephen. I'd say you understand the concept of form and function well! Love the idea of a desert bounty hunter riding over the dunes on her Schwinn. Ha ha

      posted in SVS Class Work
      shanehunt
      shanehunt
    • RE: Vehicle Design course

      @jsnzart Hey, these are looking great! Loving the dynamic proportion variations.

      posted in Introductions
      shanehunt
      shanehunt
    • RE: Vehicle Design course

      @burvantill Really solid work. Loving your use of contrast to emphasize your focal point. I do wish the car wasn't getting quite so lost in the composition. Nice job.

      posted in Introductions
      shanehunt
      shanehunt
    • RE: Vehicle Design course

      @Jeremy-Ross Hey Jeremy, sorry I haven't responded sooner. I wasn't getting notifications that I was getting tagged! I love your work ethic and all the designs you're pushing through. I'd love to see some of these without color, though. The colors and shading are a bit distracting from the designs. The other comment I'd make is that your line weights are all kinda uniform. Consider varying up your line weights to define the most important shapes and then stuff like the little polygon defining lines on this car could be much thinner and maybe even vanishing occasionally.

      Great work!

      posted in Introductions
      shanehunt
      shanehunt
    • RE: Vehicle Design course

      @Joe-King I really like it, Joe! Great idea and solid execution. I think you just need to tighten up your perspective accuracy with things like the front curve of the ship and the engines. Nice job.

      posted in Introductions
      shanehunt
      shanehunt
    • RE: Vehicle design - boat sketch

      Hey Jane, this is looking awesome! I think your idea was solid. Kim is right about the orientation of the sails. The perspective is a bit off I think. The dragon head and deck have an orthographic view from slightly above, and the crows nests look like you're looking up at them from very far down, but the height of the masts don't support that drastic perspective shift. I think a good way to get more accurate perspective will be for you to try drawing a bounding box around your object in the early sketching phase. Draw the box with the right perspective you want and then "fill" the box with your object. Doing this might help you be more accurate and dynamic with your perspective.

      Great work!

      posted in SVS Class Work
      shanehunt
      shanehunt
    • RE: Vehicle Design Class exercises

      @Lauren I think these are really solid. Great job.

      posted in SVS Class Work
      shanehunt
      shanehunt
    • RE: Vehicles and Machines - Demo+Sketch

      @tripplejaz these look fantastic.

      posted in SVS Class Work
      shanehunt
      shanehunt
    • RE: Effective Vehicle Design - Render

      @Alvaro-Morales I really like the shape you chose. There are a few perspective issues I’m seeing, specifically on the roof. It feels like you’re looking down at the roof even though the perspective appears to be straight ahead from the side. Also be careful with overusing the soft airbrush render technique. Don’t be afraid of some sharper value shifts. Overall I like it! Nice work.

      posted in Artwork
      shanehunt
      shanehunt