Here is my first ever entry. I love seeing everyones work on this!
Comic Illustrator turned web designer and back to Comic Illustrator. Follow your real life!
I really dislike this cancel first culture. Here is a podcast about the subject I think needs to be passed around to people that aren't fully invested in learning more before they pass knee jerk judgments
Stolen Ideas About Originality - David duChemin
Hello all! First time poster here but I've been a lurker for awhile.
I have a question that boggles my mind at the moment. I've been illustrating comic characters, superheroes, manga characters and such for the better part of 15-20 years off and on and never really "made" anything (to me) of substance. I would love to create stories but as an illustrator I wonder how do I create value with my work?
What criteria would my work fit in that would be of service someone? How do you create work that people are willing to give you monetary compensation for providing value?
I'm currently working in the marketing field as a web designer/graphic designer and I haven't even figured out how my work provides value there. I mean it does to an extent. It serves a purpose as advertising but to me that always felt hollow.
How do professionals like Jake, Will and Lee and some of you freelancers define how you provide value?
Here's a quick update for those interested. I took some votes and input from you guys and combined a few elements from all three.
Without arms is just normal mode.
I'm currently 10 years in my career as a Web and Graphic Designer (More web then design though:( ) And I've had a good career. But my love is art. Specifically comic and illustration art.
In an attempt to have a semi-separate career as an Illustration; I'm wondering if I should create a completely new resume thats separate the Illustrator from the Web Designer. I can use my experience to help with the client and business side but I don't want new people to think I am clearly a web designer when I am both.
My guess would be to create a new resume even though I don't have any direct work yet in the industry. I can fill it with some of my design experiences that relate to illustration.
Okay - First I completely understand how you feel about drawing things outside your current skill level and after your attempt you feel its lackluster or not to your expectations. BUT
Thats Art. If you don't try and push yourself each time you will do the same things over and over and only microscopically improve.
Theres a bunch of classes here that break down the fundamentals and you should take time with them. Use them as exercises that build real muscle. Create an Art map of your favorite artists that will give you an idea of the art YOU like to make. Also finding your niche and groove happens by accident you cant force it. Let it flow to you in time!
Sure fire way to improve. MASTER Copies, Tracing (Yes, Actual Tracing* digital and Tradational) and experiment.
When you master copy dont just copy without thinking. Analzyse why you like the art and mimic as close as possible everything you can from it. Lines, color, effects etc
Do a 1 to 1 study. Do one master copy and give yourself time to do it then do your own piece using what you learned.
Create small projects for yourself that go beyound the scope of pin up art. Find other mentors that will deversify your skill set. Join some patreons.
And give yourself a break, Its a sprint not a marathon.
Get feed back from artists underneath you, at your level and beyound you and take all of it at your discression. Non artists arent looking at things the way you are so your Dad is only going to help or hinder you.
I've recently updated my portfolio with a new landing page that houses everyhing that I hope is an improvement on what I currently was using.
Also, Is it a good idea to get security certificate for my hosted website? https
@Michael-Angelo-Go Wow great breakdowns. You hit every struggle point I had with it that I could'nt articulate.
Funny because the buildings, windows and hands where points I really got lazy on and I KNEW it!
The hands I did as a quick after-thought and the original drawing was the Ninja First then I mirrored the villian from side to side so thats why that looks cleaner versus the freehanded ninjas Lineart. So I get what you mean by it not looking as clean on the Ninja.
The shading was me practicing some Shading/lighting style from Dave Rapozza so thats why it looks off. My usual work has more single focused shading with one or two light sources.
Thanks for the tips on the buildings and contrasting more foreground background consistency. I tried a lot of new things for me on this one and it helps to get insights like this. Cheers!