Y.E.T.I. or Yvett's Everest Traversing Instrumentalist is the robotic sidekick to Yvett St. Pierre—professional musician, inventor, and thrill seeker—on her journey to play her music on the top of Mt. Everest!
I'm an imaginator with a love of stories, and a desire to bring a smile into people's lives.
Wanted to go for what The Wonderful Wizard of Oz would look like as a graphic novel/comic.
I've been trying to figure out if there was a better way to show the scale of 'the Giant Pine Pub & Inn' that I'm designing. As you can see below
the Inn is made from a pine log. However I didn't think there was anything to show that this was a GIANT pine log, and not just a place made for small creatures (The doors are made to be a little bigger than the average human door). So I thought adding a vehicle/unicorn would give an idea of scale.
But now I'm not sure if it still looks like the van and the unicorn are just tiny.
So what I'm asking is this: Is the scale shown to be correct in either of the images, or is there a better way to give an idea of scale?
I like that you have a basement entrance to the Inn
Though a note: something that I need to keep reminding myself of when designing something (and a note that was given in the Yeti House Critique Arena) is 'What makes this _________, and not something else?' So using my own Yeti House as an example:
What makes this a Yeti House, and not any other house? Not much, if anything. It doesn't look like anything that a typical Yeti would build, nor does it look like it belongs in a place that Yeti's usually live.
So before you submit your final, I would ask yourself the question what makes this Inn a fairytale in? Or even an Inn verses an any other building?
But don't get discouraged! Keep drawing and figure out what would be the best Inn for Ezio's story!
@mag When I first attempted a 24 page story, I based it off of Little Red Riding Hood, fractured it by telling it from the Wolf's perspective. Now I'm trying to work on my own stories, though I'm not as good of a writer so it's a learning curve.
I agree that it takes , and I was only really able to afford to do it because I started in April when I was at home temporarily laid off due to Covid restrictions. But one of the ways I'm trying to work on stories is to make a bunch of short ones that don't take a lot of time to make using the "3-2-1 Comics" format as a challenge. Basically the limiters of the format are:
This way, I'm able to explore and develop story worlds without having to start with a 24–150 page story!
I've only just started on the first story though, so we'll see if the format helps or not.
@erinrew Ok, so here are some tips that I learned in print class when going for graphic design.
list item 300 PPI (Pixels Per Inch) is best on average for image resolution.
list item Remember that images don't go to the edge of the page, and it's usually a 1/4" of paper around that can't be printed on. (Example: an 8.5x11 page has 8x10.5 of available print space.)
list item printed images come out darker than on your screen due to paper absorbing the ink. A way we were told to combat this is before saving the file for print, lighten the colours by 5%. Though the best way to make sure your colours are correct is to print out a test before ordering the 500 copies
list item As for what file type is best for print, pdf is best for that.
Tip for what file types are best for what:
Hope this helps!