I'm working on a personal illustration project and documenting the progress at https://thimblefolio.com/jane-the-elf/.
I've been experimenting with 2d and 3d art for this project and learning more about character development and world building. I'm currently looking into improving my lighting skills and I taught myself an interesting way to light 2d art using normal maps.
If anyone is interested in that sort of thing I wrote an article about it here: https://medium.com/the-art-squirrel/digital-art-technique-using-normal-and-depth-maps-to-create-lighting-effects-in-2d-art-3c5d3fedaa5f.
I'd love to here your opinions on this if you have time. It's a technique I'm still tweaking, and it has made me want to improve my 2d art lighting skills in general, so I don't think it was too much of a diversion, but I have to keep working on things.