Oh hey! Cool! Atl Ga over here.
Posts made by Amber Bellerjeau
RE: Applying for jobs you almost qualify for...
@Art-of-B thank you so much, this is incredibly helpful, as simple as it is, and I often forget it. It reminds me of the saying "They can't eat you".
@Teju-Abiola You're absolutely right, the number of pieces on my site is a bit of a concern of mine, since I haven't seen anywhere to upload a pdf of my work. I'm applying to ILM, but it's the entry level so while the competition is high, I don't know how high their expectations are. I'm realistic, so I know I'm not exactly what they're looking for, but I'm also kind of tired of being too afraid of taking chances, and I'd like to give myself the best boost I can. What was it they were talking about on the podcast a while back? Sanding puppets? That's the job I'm kind of looking at. Anyways, sorry for the long response, and thank you for your response. \
Applying for jobs you almost qualify for...
This is sort of specific, but I'd like to ask some advice. Hope you don't mind.
I'm going to apply for a concept design job as an Art Department Assistant. It's a pretty big company, so my confidence is a little shaky as is, but on top of that, I don't have a lot of concept work on it's own in my portfolio.
What I do have, is a lot of comics and storyboards that show my work in research, character and environment design and storytelling, and there are plenty of illustrations showing my drawing skills. However, the only turn turnarounds and object designs I have are either several years old or unpolished Inktobers.
The obvious answer to me is to wait and update my concept art, but am I being too cautious? Should I stop second guessing myself and just go for it?
here's a link my portfolio so you can take a look. If anything else sticks out as problematic, I'd like to hear about it.
RE: Human Anatomy
Not a course, but Pixel Lovely is a website that cycles through donated and stock photos of people in different poses and you can select different options (nude, clothed, male, female, duration of the slides). The best place I've found for free, live figure drawing, is in a mall across from an Apple store. But, I can pretty much promise you won't be able to find a nude model there.
RE: Straight Lines?
My hands shake at times, so I have a similar issue. I find that most people don't really notice too much anyway, but here are some tips I learned from watercolor and inking. What helped me the most is switching tools. You may be using more of the brush than you need to, or your brush may be too big, so try some smaller or shorter brushes until you have more practice. Not too small, but explore a little. @carriecopa and @Heather-Boyd both mentioned not using your wrist, make sure your elbow is planted somewhere sturdy so you can pivot from there rather than the wrist. If all else fails, and since it's the age of computers, no one is stopping you from cleaning up edges in Photoshop using the clone tool or sharpening edges with a watercolor pencil. Although, since I come from comics, I have less respect for my original artwork than most, so purists may differ about that.
To be honest though, I can see from your warbler you have pretty good brush control based on the white spaces in the feathers and the straight stick he's sitting on. That along with the improvement I can see between the bird and your lion, makes me think you just need to keep practicing and you'll get there. Your stuff is soft, so you could try playing around, using more pigment and not allowing the water to pool on the page if you want to try to get closer to Lee's style, but I like the softness too.
That's a lot, sorry I'm working on not rambling on here, but I hope this helps.
RE: What do you guys think about promotional contests? Do the capitalists win?!
@dottyp congrats on placing, even if you were not a fan of how the competitions were run, that's a great accomplishment. I think I know the site you're talking about, and I agree. Most of the competitions I see are kind of dodgy, and it seems like they aren't really regulated, so some are worse than others. I've seen this happen even in the fine art world too, a friend of mine is into the plein air scene and that has a whole other set of problems from both artists and competition organizers. I will say, I was very disappointed I couldn't enter the ILM Star Wars competition from a couple years ago but I was graduating college so, you know. That one is even trickier because one of the prizes was a job, so it was kind of like a gameified job application which, I don't know how to feel about that. Being a huge Star Wars fan, I was mostly interested in the subject matter, so it was kind of a win win for me, had I had the time. (And yes, I should have said, the SVS competition is not included in this blanket statement of a thread I've created here.)
As for your wrist, you gotta at least use the drummer stretches man, lift weights if you can and watch your posture (I need to work on the last one). So many artists suffer with it and you gotta take care of that tool.
RE: What do you guys think about promotional contests? Do the capitalists win?!
@burvantill it's the fine print that gets you in these contests. Even gallery or illustration contests have had stuff like this in the fine print. Like I said, this one makes me feel a little better because your work is potentially seen by actual professionals, not just the masses, but it's a very dark grey area as far as business practices are concerned. @carriecopa is entirely right about it being a potential time waster if you have other stuff to do.
What do you guys think about promotional contests? Do the capitalists win?!
I'm joking about the capitalism thing (that's a whole other thread). But, I want to know what you guys think about promotional contests.
This is partly inspired by @burvantill's post a couple days ago about the Mortal Engines contest, but I've been thinking about this for a while. Not trying to be a wet blanket or call the contest out, in fact if I have time, I'd like to enter. But, it's a good example of this scenario I'm wondering about.
Should we enter contests that have been created by companies to basically promote a product and get art for cheap or free?
If I were in the marketing department at Universal and someone brought up this contest idea, it would make a lot of sense. Drum up buzz for this movie on social media through some cool art, all the while potentially getting to pick out some new and unique images for a fraction of the price you'd pay an illustrator. As a new artist, you get exposure (I know, a dirty word) as they promote both winners and runners up on social media, and you could potentially get your work in front of Peter Jackson (in this case), and others who could get you hired (this is why I like this particular contest). Not to mention you're paid if you win.
On the other hand, you're undercutting a whole industry of agents and illustrators by taking little or no pay and no extra benefits. Plus, if you don't win, they have the right to use your work for free for a year and even alter it.
This is all kind of specific, so my real question is, is it worth the risk of having your art misused (even with your knowledge) if you could potentially get exposure or even win the thing?
Would love to hear what you guys think.
I've been meaning to get over here and join you all since the podcast started and I finally made it. It's been about half an hour and you all seem pretty cool.
Anyway, I'm Amber Bellerjeau, I'm 25, I've been a pen for hire for a while, but after graduating SCAD Atlanta three years ago with a sequential arts degree, I'm working on getting to a point where I can support myself with my art. To be honest, I've been flailing a lot since graduation, but apparently I'm flailing the right direction. I've had work here and there on comics, advertisement, storyboards and illustration, all indi or one-offs and not the kind of pay to write home about, but still some things for the resume. The podcast (and all the youtube content) has helped me make a clearer plan going forward both from a business side and a content creation side, not to mention all the philosophical stuff.
So, that's my life story, I don't know how much rambling is tolerated here but thanks for reading.
Instagram is the best place to see most of my art if you're interested. Thanks everyone, I can't wait to get to know this community!