I hate thumbnailing, but i know they're super important, help me realize this



  • @carriecopadraws
    thank you, that sounds beneficial with the mileage on thumbing.
    @gavpartridge
    I know about the planning, that its essential. i have no desire to become a pro. as of yet. but i do aspire to deliver my ideas as clearly as possible, which most of the time fail. i like my drawings to have philosphical meaning, or tell a story with a catch etc.
    perhaps doodling on thumbing shouldn't take couple of hours? maybe a few minutes, because its just shapes?
    sounds like you're in the same view point as me πŸ˜ƒ


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    @arielg I don't spend more than a minute or so on thumbnails, do one and on to the next! Maybe set 15 minutes to doodle and just see what your brain comes up with. Try to get a dozen like @gavpartridge said. (The exercise to do 50 thumbs is more of a kickstart - if you can do that many for the assignment, then 12 thumbs for regular work should be no problem!) It's kind of like composition gestures.

    The thumbs don't all have to be unique ideas. If one idea sparks you, try different angles on that - zoom in, zoom out, focal point in one spot then another, try framing it, etc. When you sit back you can usually see one or two strong compositions and develop those further!



  • @carriecopadraws oh, my problem is not coming up with ideas. its just making that of a habit. did you just start doing that with studying? and then it became your habit? or did you see the value of it after a few times? just interested to know your process in this.



  • For me thumbnails are the sketching without knowing where I'm going stage of things, so I find them pretty relaxing. I've found them super helpful for developing a vague idea or finding story elements I didn't expect or initially plan. I also use them a lot for days when I don't have enough brain to focus on a piece but still want to draw. Their short-form nature lets my slippery-focused mind stay calm and feel productive and then I save them (in a sketchbook if physical, in a specific sketch folder if digital) to discover later when looking for a project to work on.

    I don't thumbnail for every piece I do; sometimes I am in casual drawing mode and just Do A Thing, but my pieces and stories I thumbnail for usually come out a lot stronger.


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    @arielg I'm not sure how much this translates to abstract art, my stuff is more concrete, but here's where I start:

    • What do I want to draw? (let's say a character riding a horse)
    • Mind Mapping: list out things related to this theme, go nuts, write anything (uhh, cowboy hats, rope, Pony Express, western, steampunk, fat pony, pegasus). This should trigger some ideas for you to start with, and you can come back to this when adding details later.
    • Thumbnails! Draw rectangles in the proportions you want your piece to be and start scribbling in them. (how can I show a pegasus Pony Express in a cool way?)
    • Inspiration: If I get stuck on thumbs, I look at my library of inspiration for cool camera angles, poses, environments. Then try to make 3 more thumbs.

    The key is to keep going, just keep swimming, and try not to fall in love with the first idea. I think it will get easier if you practice!



  • I used to hate thumbnailing. Now I can produce thumbnails without too much strain, but I don't think I'm to the point were I can confidently chose the best one. I often find myself committing to a thumbnail that I've thoughtfully planned out, only to have to change things fairly significantly as the final starts progressing. I feel like I waste a lot of time this way, but I'm hoping that will improve with more experience.



  • I had a bad experience with thumbnails once and haven't wanted to since...kinda like an experience I had with peppermint schnapps....🀣
    I had a professor...for multiple classes in college who required us to do 100 thumbnails for each character idea...and sometimes we had more than 1 character per assignment 😢😒
    Buuut I do understand the need for them to a point. So hopefully I'll enjoy them one day lol.


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    thumbnailing is not my favorite. i often stick to around 5 thumbnails or sometimes around 10 if it's tough one. it's certainly a love-hate relationship for me



  • @carriecopadraws
    Hi carrie, i think you should read again what i've said. its not about how to create the thumbnail nor is it about inspiration.

    edit.
    but also, thank you for taking the time and the encouragement!



  • @arielg Well, you ask for people to "help me realize this", so I think what @carriecopadraws said falls into that realm πŸ™‚

    There's no magic answer here, and I think unfortunately no real effective way to motivate anyone to do anything they don't want to do. This is no different than carpentry, or metal working or any other craft that demands attention to detail. We've got to come to terms with our own processes and ultimately we're responsible for steps we add or corners we decide to cut. If you're a master at your craft - any craft at all - the final result is simply the culmination of what you've decided to put into it during the process.

    No one is going to point a gun to anyone's head and make them use 6 progressive passes of sandpaper to make sure the finish on a table looks the best it can. No one is going to force anyone to put an initial coating on a canvas to give it a better surface to work on so you can more effectively layer your painting. No one is going to make anyone create 5, 10 or 20 thumbnails to make sure the results are the best they can be.

    If thumbnailing isn't your thing, then own and and don't do it. If you don't know if it makes a difference, I'd say you owe it to yourself to do 20 or 30 paintings where you religiously do at least 5 thumbnails before starting your process. Then decide whether you want to do it or not.


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    @arielg well, you did ask for people’s thoughts....



  • @jdubz I disagree that it falls in. i wasn't assaulting her. at least i didn't mean to. i was pointing out at my questions in first post and after answering her twice, that it wasn't about finding ideas on what to thumbnail, or how to thumbnail. she kept going with answering the wrong question? is that bad to point out someone who isn't answering the question was asked?
    also, to your points, they are obvious. that is why i was asking for people owns journey dealing with making a habit of thumbing and making it enjoyable. i don't think i was disrespectful as you suggest. but its ok, if that's how you feel.
    my journey is my own as you've said. and this was not an attention seeking post, but an innocent interest of how people dealt and tackled this problem, which is obviously an issue for some here. nothing wrong there so far in my book.



  • @Nyrryl-Cadiz yes. but i was specific as to what thoughts?



  • @arielg If you're up for a fun challenge, you could try this:

    "You don't value something until it has gone".

    Next time you have something to draw, don't think, and just draw your piece from start to finish with the FIRST composition that you can think of. Not second, not third, the FIRST.

    After you've completed it, THEN you sit and think about all the things you could have done differently if you had just planned it better.

    Repeat until you "realise" the importance of thumbnailing πŸ˜ƒ



  • @Neha-Rawat hehe good one, but i think it will take forever to me to realize it,also, that's what i've been doing for 2 years. i can enjoy my drawings even if people dont understand them...

    but i'm getting there thanks to you all.

    thank you all for posting your thoughts, if anyone has more, i'm still listening !



  • @arielg I think you might have tagged the wrong person lol I didn't say it falls into anything.



  • @MyArt-Multiverse oh boy. you're correct! my bad! very sorry <thumps head>


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    @arielg said in I hate thumbnailing, but i know they're super important, help me realize this:

    just interested to know your process in this.

    Well you did express interest in my process, so I shared. That is the habit I have now, and my art has improved because of it.

    @arielg said in I hate thumbnailing, but i know they're super important, help me realize this:

    did you just start doing that with studying? and then it became your habit? or did you see the value of it after a few times? just interested to know your process in this.

    This was answered in the first reply - I took a class that had thumbnail exercises, saw the value in it, and it became a habit. Thumbnails became fun for me because I know it makes me a stronger artist.

    @jdubz has it right - there's no magic way to love thumbnails, you've got to forge your own path with your art. Thumbnails are a useful tool, use it or don't.





  • @arielg said in I hate thumbnailing, but i know they're super important, help me realize this:

    how do you enjoy your thumbnailing? or is it just a logical technical process to you? did you find it to be fun when doing it after a few times?

    I actually enjoy doing thumbnails a lot. It just let me do all the stuff I love about making art, none of the stuff I am not so good at. Thumbnails are so small, so I can not draw in details - I am really not so good at drawing. Thumbnails focus on big picture, design, composition, and concept - all the things I discovered are the most fun for me with art.

    I do not see it as a logical technical process. I use it almost like a way to write down an idea. I am a very slow painter - I take from 3 days to 10 days, and sometime even more to make a finished piece. I do not have the time to paint every idea that pops up in my head. So I jot down illustration ideas in thumbnail format with annotation, so I can use them later. In other words, I often do thumbnails just an image idea, not for any specific project or anything. I did quite a few personal paintings from random thumbnails I jotted down.

    I also use it to filter out the ideas. I am not so good at evaluating my own ideas to be honest. Most of the artists, art directors, editors are trained to read thumbnails. When they see a group of thumbnails, they have informed opinions, they can tell which one is working and why from their point of veiw. I am always shocked by how little I need to do to get an idea across when working with an editor.

    Hope this is somewhat useful info. If you really do not like this method, find other methods that works for you. Enjoying the process of art making is so improtant for stay making stuff.


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