Adobe Fresco or ProCreate?

  • I've been looking at artworker design jobs and they all ask for photoshop, indesign and illustrator skills. Is procreate, affinity, artstudio, clip studio paint classed as professional software? Do design studios accept them on a CV/resume?

  • @sigross In the professional world, you will 100% need to know Adobe products inside and out (at least the ones you will be working directly with other people in). The main reason is the ubiquity of Adobe products forces your hand in this area.

    So, the answer is "it depends". If you're an illustrator, and your job is to deliver a final product, those programs you mentioned are fully capable of producing a final shipped product. If your reputation is amazing bird pictures, and someone contracts you to make bird pictures, which you deliver in the specs they need then no one will be asking what program you're using except maybe curiosity. Or let's say I'm a UI designer, and my job is to go through revisions and finally deliver assets to a client for their mobile app project. A program like Affinity designer can 100% get me there.

    That said, are you working on a team? Are you going to be sent files in PSD or AI formats? Are you expected to work with assets in these formats and send files back in something someone else needs? Does the client require original formats to be delivered as part of the deliverables?

    In both team and freelance situations it can matter. Probably much more so if you're going to work in an actual studio. Crossing platforms may be difficult, and it can really frustrate a team if you're consistently having problems with formatting inconsistencies. Even if you knew Affinity for example and could bang out the same quality as the Adobe folks, they're still going to want you to use Adobe and know it because everyone else is using it.

  • Hi Arent! Hi all!

    The short answer:

    Try them all!

    I believe the most important thing is to understand what illustrating a book requires down to the very end of a project.
    And for that, asking the right questions will give you the right answer.

    I'd say procreate for now.. fresco later (1-2years)

    the elaborated answer:

    Procreate has been around for quite a while and built it's 'self' from the ground straight for ios.
    It recently added text features and is continuously growing to bring very soon animation features too! not sure how big you can go in size in case you ever want to illustrate a huge poster or so... but yeah, it's an amazing app.

    Fresco has been developed with the help of Kyle T.Webster, a guy I respect for the amazing brushes he created for Photoshop. my life changed since I bought his megapack and now photoshop has bought him.
    you can find the same brushes as in PS and has a few amazing features like being able to mix colors. With all that respect though, Fresco has a long way till it will stand up on its feet as a self-sustainable app you can use from start to the end in a project.
    I am relying on clipping masks in my workflow and Fresco is not supporting that so I had to rethink my way to achieve a result...
    It's cool but not as good just yet...
    It is free for 6 months, time in which they'll probably bring it to a more pro version of what's now.
    full PS for iPad is coming soon and I hear it's going to miss a lot of features in the beginning...
    I get the vibe though that Adobe still wants you to use more than just one app/program so they can make a buck.

    I'll stay with Photoshop CC from the Adobe's Photo pack for now, on a surface pro 4 that I bought for mobility and now I'm constantly plugged in for better performance...

    paint and love ✌

    Mr. Cat

    My Insta

  • @jdubz yes I had the feeling I'd need to learn Adobe to get a job in a team. I've got skills in photoshop, premiere pro and some in illustrator. But haven't learnt indesign yet. I'm learning that next. Adobe do dominate the market.

  • @sigross You'll have it down really fast. Most of the features translate from the other apps. The only real difference is getting familiar with the publishing view that has a lot of pages and exporting.

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