Finishing Drills for a Chronic Dabbler.

  • @marine Hi, and thank you for your input! You're right about setting the bar too high with the "once a week" goal, and that might have to be revised at some point. As far as what is meant by "finished" - I guess in a way that does depend on where we are with our skill levels as well as our intent for each artwork.

    For me, if I decide mine will be a finished black & white drawing, then that's what I would post on some Mondays, while on most other Mondays I might go for full-colour and as fully rendered as my current skill level would allow, since that's a weak area for me.

    As for deciding what personal work to work on (step 1), would it help to make a list of the kinds of content you will need to include in your portfolio, that might currently be missing? I believe Will, Jake and Lee have given pointers on this matter in both their SVS classes and podcast. Will has also touched on this in some of his earlier YouTube videos. These resources really did help give me direction as far as step 1 goes.

  • SVS OG

    This is a great idea!! I have suffered from this too so completely understand where you're coming from.

    Writing up a weekly practice schedule on a Sunday night for the coming week has really helped me stay accountable. I don't necessarily always stick to the practice "topic" I had planned (because sometimes they run over for a few days) but I do tend to stick to the duration I've set for myself so it's good that way!!!

    As for finished pieces, my focus is more on practice at the moment but I experience the same difficulties as you with that. In one of the podcasts, Jake talks about consuming more than you produce. I found I was watching a tonnes of tutorials but then not practicing the techniques I'm trying to change that now.

  • SVS Team SVS OG

    @marine the biggest for me is not spending to much time on one thing. Then i get burned out. So maybe one weekend I will do three different horror pieces while working on a full illustration. Then on a Sunday I will do a quick character for fun. I save them all and just post one on Monday and horror on Friday. By doing a bunch at one time when I am super inspired is better then doing one every week and getting burned out. This way when you have a bunch done and you are not wanting to paint then you can relax.

  • @Chip-Valecek I like that ideal of having a couple different styles going at once. That’s a keeper, thanks!

  • @ShannonBiondi I'm always impressed when I hear from artists who stick to the time they've set aside for creating. Kudos for doing that! As for practice time - it's probably really normal for topics to overlap and and overrun the set duration.

    Same here with the tutorials - I was so guilty of that as an art student! I was still guilty of that up to about last year or so. :face_savouring_delicious_food:

    Sometimes I really wish I could go back in time and smack myself upside the head.

  • I'm going to get the ball rolling and start on this week's idea: "Toy Demon." The first two images are pages from my sketchbook, and the third is the beginnings of a digital sketch based off of the same idea.


  • SVS OG

    @animatosoor Haha! Totally!! πŸ˜ƒ The beauty of hindsight, right?

  • @animatosoor

    Sounds good. I struggle with finishing but also well rendered work. I have 3-4 series work I plan to work on during the summer to stretch my Enviroment Design muscles πŸ™‚

  • Thanks @animatosoor for the suggestions. I have definitely a full list of things missing in my portfolio! :smiling_face_with_open_mouth_closed_eyes:
    Thanks @Chip-Valecek , it is a really good point to work on different work at the same time to avoid getting burned out!

  • @marine said in Finishing Drills for a Chronic Dabbler.:

    Thanks @animatosoor for the suggestions. I have definitely a full list of things missing in my portfolio! :smiling_face_with_open_mouth_closed_eyes:

    Hahahah, you and me both!

    Let's fill all of those gaps. It'll be an ongoing thing, I believe.

  • @ShannonBiondi Lol, yeah! :face_savouring_delicious_food:

  • @Heather-Boyd My struggle is exactly the same. I have gaps in my knowledge when it comes to rendering, and I find myself floundering.

    All the best on your series! I suppose they would feature environments in a dominant way?

  • @animatosoor

    Yeah small character for the most part and larger Enviroment around.

  • I'm in the process of reworking my Mermay entry as a black & white illustration for my portfolio, and,


    • also working on this in colour!


    Any feedback would always be welcome!

  • My progress so far on Toy Demon. If anyone sees this and has any words of advice on rendering issues, I would really appreciate it!


  • SVS OG

    @animatosoor looking good! is the focus on the red toy or the green creature? I'd say right now, both are getting equal importance (atleast for me πŸ™‚ ) I think you will have to reduce the saturation of either the toy or the green creature.

  • Thanks for your input, @Darian! I would want the focus to be on the green creature, with the toy being a close second. I'm going to go work on the saturation. πŸ™‚

  • SVS OG

    @animatosoor I would say you are close! I'd suggest de-saturating the red a little.. like in the previous image with the blue background, but to a lesser extent πŸ™‚

  • Thanks, @Darian! I've made changes to the red on the toy, keeping the highest saturation on the creature.

    I also made other changes to the illustration overall, since I wasn't happy with a lot of it at its base - the toy's legs bothered me, the creature bothered me... lots of things bothered me. XD.

    Here's an update!:


  • SVS OG

    @animatosoor yes! so much better with regards to the saturation! I like the subtle variations on the toy πŸ‘

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