Episode 03 - Ship Happens
Jake Parker last edited by
Artwork by Tanner Garlick
Today we talk about one of the main things that separates the pros from the amateurs: Having the ability to not just come up with the idea of a project, but to carry that idea all the way through to the actual production and shipping of it.
In this episode we cover what it means to "ship" something. We share stories from our own careers, and discuss ways to go from an creator who isn't producing to one who is consistently putting out actual tangible things into the world. We talk about how to overcome the obstacles preventing you from shipping.
And Jake ends the podcast with his 10 item list on how to take a project from start to finish.
All that and much more!
You can listen to the episode and read the show notes here.
This thread is to discuss this topic. Tell us:
- about your own experiences getting work.
- ideas you have for people struggling to find work.
- where you disagree with something we've said.
- what your main take away from this episode is.
All right, love to hear your thoughts everyone!
jthomas last edited by
When I was growing up in the 80's/90's, artists use toi make it seem like luck and serendipity only made working artists. Where were you guys when I was a kid??? Lol
evilrobot last edited by
Listening at work right now! Love it.
HeidiGFX last edited by
Great podcast, very inspirational.
I do have several projects that are collecting dust on a virtual shelf!
Loved the point about turning everything into an actual product and giving it many lives.
I have a question though, it seemed to me that Lee White got job offers after he met employers in person. It's said that clients hire people they know, and trust. How does this affect new illustrators who work online and can't network in person? and how to work around this obstacle?
Durribie last edited by
I really liked this episode! I have been having issues trying to get my butt in gear and getting projects off the ground. I believe one of the reasons why I can't seem to get projects moving is because I haven't looked at the end product.
Listening to this podcast reminded me of a video I watched a while ago and I wanted to share it. It is a channel about creating video games but I feel that the same principles apply here too.
Fail Faster: https://youtu.be/rDjrOaoHz9s
murielle last edited by
I really like the podcasts. There is no video so you don't need to watch the screen to see if you've missed some information. That is why they have become my favorite company during my drawing activities.
I'm not working as an illustrator, my art is mainly just a hobby, but even then the topics are interesting and inspiring. You never know what the future might bring.
The notes are handy as well. I like that I can go check them for links to the artists you all talk about.
Keep them coming.
I can't listen to this one? really enjoyed the other three though.
Lee White last edited by
@jason-bowen why can't you listen to it?
@lee-white the link wasn't working for me.
Miriam last edited by
Here's the link on SVS:
(It has the wrong episode & name in the link, but this is Episode 3. @SVS Maybe someone can fix that, so it's not confusing?)
Here's the link for iTunes:
@miriam oh thanks
mj last edited by
Lee mentions (I think it was this episode, I just listened to a few in the car) doing art fairs. I was wondering:
- How much art do you need?
- Do the different fairs have requirements for this?