What do you want to learn?
Ace Connell last edited by
How accurate is the calendar? I know that the inking course was supposed to drop on 26th August but didn't, and Will said a David Malan class is coming soon and that's not on the calendar, so should we assume the calendar is cold-hearted liar? lol.
What people have said about the business side of freelance is good - I like that idea
Leontine last edited by
@Jake-Parker I would like to learn more about anatomy, so maybe an anatomyclass? I see that a lot of us artists struggle with that, and although a lot of 'how to draw's' are captured in the different classes that are already there, it would be great to do a classical class about this subject. I love the compostion class, it helps me a lot wile creating childrens books. Love to learn more about that as well. Last but not least Tyler Carter is one of the artists I really find very inspiring for learning how to draw digitally. Thanks for the inking class. as a left handed person its not easy to use pen and ink, so this class is a great inspiration to continue learning.
DanetteDraws last edited by
@Jake-Parker I would also like to learn anatomy.
And I think @Lee-White should do a watercolour class where he shows working with it traditionally, but then commission @Naroth-Kean to present in the class as well how he does his digital watercolour technique.
Jack B last edited by
Anatomy is something I want to know and learn, I know it isn't story telling but it is super important for an artist I think
Alec Wilson last edited by
Just subscribed earlier this week and already learning so much! You guys are great!
1.What do you want to learn?
I really want to learn how to paint beautifully in Photoshop.
2.What class or classes would you like to see in the future?
I really want to see a series of anatomy classes.
3.What class have we done already that you'd like to learn more on?
In the Character design class I would like to see a start to finish demonstration, from prompt to thumbnails, all the way to finish. I would like to know more about the overall process.
P.S. I would love to have workbooks for each class, like the ones that come with Creative Environment Design
Ace Connell last edited by
@Alec-Wilson This should get you there with the painting https://svslearn.com/#/classDetail/-Jj33gc1k_Zx6wSU_GZZ
Human and animal anatomy is what I would really like to learn. Bone structure, muscles and how they function etc...
I am kind of late to the game on this, but here are some of my thoughts...
- I really like the idea of a class on effects (smoke, fire, etc) as well. I think a course specific to weather would be really cool too (scenes with snow, rain, wind, etc) especially with regard to colors and lighting.
- You can never have too many character design classes. You could get specific like fantasy, villains, anthropomorphic animals, etc.
- Anatomy, especially heads, hands, and feet.
- Doing art for games...pixel art, tiles, character turnarounds
- Course about self-publishing
- Some artists I love and would like to see featured on this site....Skottie Young, Robb Mommaerts (RobbVision on DA), Brett Bean (Brett2DBean), Sean Galloway (Cheeks-74), Mike Henry (Zatransis), Kshiraj Telang (kshiraj)
Cool guys, keep the suggestions coming. We are talking about upcoming video production all the time. : )
Paulina Orellana last edited by
- cover design tips for story and illustrated books
- mixed media illustration
- narrative styles or techniques
maybe some art talk or history of children illustration
Ok this isn't exactly a class, but one thing I would love to have avaliable periodically on SVS would be portfolio reviews/critiques. Currently there are illustration critiques and the Third Thursday critiques for individual illustrations, which are great. But once we (hopefully!) get to a certain level where we're ready to start finding work, having some guidance on putting together a solid portfolio would be great.
What I'm imagining would be a pretty similar format to the critiques already done for individual illustrations, but for the portfolio instead. Point out which pieces you see as being the strong ones, which are weak and need to be cut or edited. End with suggestions of subject matter or principles to use inf some future pieces which would round out or otherwise strengthen the portfolio. Or whatever format works, that's just what I'm imagining.
Naroth Kean last edited by
I thought it would be very nice if we can have a class of How to illustrate elements like water, earth, fire, and wind from different instructors. It would be amazing to see how they handle those in their own unique way. Water = rain, snow, vapor, waves etc. Earth = dust, sand, mud, rock. Fire = heat wave, flames, sparkle. Wind = storm, gust, fart >.> i'm kidding.
Deborah last edited by
I would like to learn from Pascal Campion, Mel Milton, Loish....
Thank you for the hard work...
I would like to see some layer by layer, thorough demos for either Manga Studio 5 or Rebelle (I especially like the demo of Rebelle I have). My daughter has Manga Studio 5.
I would like to improve on figure drawing and perspective.
I'd like to see some more traditional artists techniques.
Rus Pitman last edited by
I agree with Deborah, having Mel Milton weigh in on some classes would be sweet.
Maybe a class on how to create appealing cartoon/simplified characters and objects, I don't think I've seen a class like that anywhere else.
Kasey Snow last edited by
I don't know if you guys are still taking suggestions, but I would like to add my two cents to the pile.
A typography class!! I have felt the need to understand word design/placement/everything about letters since I started getting into comic work. Like, how do I make sound effects not look cheesy?? Haha, but also really just like words on a page for children's books, titles, etc...
I second the business class plea. Taxes, marketing yourself, and figuring out how to be a savvy self-employed person in general is daunting.
Graphic design. I don't know about the rest of you, but I get asked to do logos all the time and I am just...not confident in that area. I try, but they tend to always look very illustrative. While no one has complained, I would love to be able to design something sleek and simple...also just the mechanics of how exactly to do that in photoshop.
To continue on from the above, a class on using Illustrator would be excellent. I hear people say things like mask, raster, vector, etc and my mind just goes blank. I feel like illustrator is made for making sleek logos and the like though, so I'd love to understand it.
amberwingart last edited by
I second this!
amberwingart last edited by
I see that I'm just a little late (5 months), but I figured I'd chime in for the next round anyway...
a) I'd love to learn how to create environments and backgrounds that are convincing and that don't make it look like my characters were just cut and pasted in. I'd also like to know how to create blurry backgrounds.
b) How draw animal fur and feathers in non-digital mediums
c) How to draw plants, trees, etc. convincingly in non-digital mediums (how to draw them in foreground, distance, etc.)
d) How to draw clothing on animal and human characters
e) How to draw faeries, gnomes, ogres, etc.
f) How to do storyboarding
g) How to create fantastical environments
I'd like to see a class on how to create animal characters that have human qualities (walk, wear clothing, etc.)
I've just started here, so I'll have to come back when I've taken a few courses.
Omar Rayyan, Jeremy Hush (they're fine art illustrators & I'm torn on whether I'd like to do traditional illustrating or if I want to do fine art illustrating)
I like that this site has a clear focus on children's illustration. I am not sure if broadening that focus would make the site any better. There are a number of other schools out there that focus on the entertainment art side of commercial art. I like that with the focused site you get several like minded individuals willing to help each other work toward a common goal.
I think a focused course on the business side of things would be great. How to find work, expectations for beginning in the industry, agents, contracts, etc.
Bobby Aquitania last edited by
I'd really like to get better at cartooning. I've read a lot of books but they're not the same as learning by seeing, especially art. I would love to see you guys teach how to cartoonize things. I came from a comicbook background, learning to draw the Marvel way and tend to make things more realistic. I have a hard time making things cartoony. This is something that would be great to learn. I know you guys touched on it a little in dynamic poses and the children's book class, but a separate class focusing on cartooning would be awesome.
@Jake Parker - that's it in a nutshell. I was in a bookstore yesterday and there were tons of books on exploring your creativity, or using a particular medium, even those horrible how to make a face out of geometric shapes books... but that's not what I'm looking for.
I'd love a class on using simplification more effectively, on collage stye coloring, on what styles in the industry are too popular, and which ones are unique like Will Terry's...