Tone and Color Practice

  • I want to practice tone a lot more (and then color from there). Here is my first attempt at the bedroom scene from the svs color and light course:


  • Pro SVS OG

    Well done! I like how the light hits the floor

  • Thank you Lisa.

    Here's #2


  • I noticed the first and second seem almost as bright as each other, So I played with the first one's levels to make it feel more daylight-ish.


  • These look awesome! The only thing I can say is that the top one doesn't have much in the way of darks - everything is grey. I'd push the darks a little bit on the left side of the bed (the viewer's left), under the dresser and in the left side of the closet...Otherwise these looks great!

  • Thanks for the tip Amber. I agree. I should try adjusting it later on. 🙂

  • Hot off the monitor:

    Nick Practice_ShippingOffice 1.jpg

  • This post is deleted!

  • This is tricky:

    Practice_Stairs crop tiny edit.jpg

  • Hi Nick, Really good work! It seems like your having fun here!

  • @NickA

    Hi. Nice work.

    For me, the ideal in a tone study is to build the shapes using "patchs" of tones, not by outlining them. So, it woul be interesting to see how your tonal study looks without the outline. (I'm not saying you can't use tones and outlines together)

    I think you did lose some features, like the oclussion of the door where it meets the floor (night version of the room). The general lightning of this evening version is apropriate for a more powerful bulb than a normal one for a bedside lamp. You have one light source dimmed by a lampshade, so the light will dicrease a lot in a couple of meters. Then, the bedspread, as an example, will have a more evident diffrence in the tonal range (lighter near the lamp and darker away it)

    Our eyes adjust what they see so they make some zones look darker or lighter (opening or closing our pupils). The idea is to capture the difference between the tones in the scene avoiding the feigned tones created by the pupils adjustment.

    In short: first, for me, the outline doesn't help to get a great tonal study. Second, it's important to capture each tone always in relation to other zones and not what our eyes see when are looking to a particular zone.

    I hope you understand what I'm trying to say. My English is still too poor. 😛

  • Interesting thoughts, thanks Sergio. 🙂

  • Trying my best to make the characters read:


  • @NickA

    I think you are trying to do something realistic in terms of lighting. If not, forget this comment 🙂

    1. The lamp is being reflected in the wrong position. In fact, seems that the reflection must be hidden from your point of view.
    2. Due to the position of the lamp, the door must project its shadow.
    3. Also, due to the position of the lamp (light source), the chest of drawers must project a shadow in the wall and the floor.

    It only will be true if light still travels in a straight line.


  • Thanks again Sergio. I will have a go at correcting those soon.

    Here's a block in I just did (I would say 'quick block in' but they take me a while, even when rough 😉 ).

    Practice_ShippingOffice tv.jpg

  • I've also been working on the simple mushrooms from the course, I'll post those later on.

  • Another attempt at the bedroom with some of Sergio's Suggestions.

    It takes more time without the linework, but the result is nice and painterly:


  • just looking now, the drawer shadow seems a bit out of place dark, but I'll leave it for now.

  • SVS OG

    Really nice! I love the light coming in through the window and the the other light reflecting off the furniture.

  • SVS OG

    Wow! I like it! I can see how you took the feedback and it makes a difference.

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