@michaelmattocks Thanks for the feedback, the back leg is there, just cant see since it is dark. The bottom of him will go deeper into shadow. My process it to paint the local values and define the forms before I add the shadow and light. Once I finish Riot I will add that in. I do see what you are talking about with the chest. I will tweek that when I get back to him.
Feeling kind of ehhhhh about my illustrations lately. Pencil sketches are fun for me and relaxing most of the time. Illustration is hard. Trying to keep my chin up but getting really discouraged. I know it’s that artist brain. We probably all feel it. Anyway, here’s a recent sketch.
@smceccarelli @Teju-Abiola - Finally making some progress on this piece again - much to do still (hands and drapery and textures)... but i think the pose and the wings are looking better? I'm feeling much happier with it - thanks again :)
head still too big?
All right, I did a lot of tweaking to the sketch and ended up just removing the bicycle guy because he's not important. I picked a color scheme and tried out some new brushes. I'm still learning how to make digital art, I'm worried I over-rendered it, but I'm happy with it. I had to call this "finished, not perfect" so I could open up my schedule for the book cover class.
Thanks again for your input! My idea evolved into something pretty cool with your help! It was a challenge for sure but worth it. Good perspective practice. Flipping the sketch helped a lot to check for weird spots.
I like the straight-on gray concept images & the Alchemy sign, better than the 3/4 view. Not sure why, though. I just like the other ones!
This looks like a very interesting little fairytale village that would be full of industrious characters!
@lee-white Thanks again for your responses! You sharing your knowledge and findings are much appreciated. After responding to your last post I went on You Tube and found a lot of videos on story boarding and also videos on portfolio submission and what they are looking for. I guess the last time I really looked into it I couldn't find anything that was really helping me. It is also hard when you don't know how many jobs are actually involved in the process, so thank you for pointing that out in your last response. I hope that this conversation also helps other people find some answers. I have watched some of the classes you taught and I appreciate what you know and how you share it.
Most of us just want to draw for a living and don't know the ins and outs of any part of the industry. With Google being so prevalent now, I don't know how anybody did it before. I'm not that young, I still remember writing papers using an encyclopedia and actually looking at books for resources in a library. I remember when I was a kid I just wanted to draw. I just wanted to make cartoons. I never actually did it until I started working professionally. I didn't finish a comic book until I was already a graphic designer. It's too late for me to go back to school to get a degree in animation because I already spent all the money I could getting a degree in graphic design. Now I have to focus on learning through other resources like SVS, You Tube, and Skillshare.
Basically I have the mind set that I'm not going to give up. I know it's easy to say that, but once I really put my time and energy into something I see results. When I was 19, I was a delivery driver at Domino's pizza. I worked my way up to store manager and then decided I didn't want to spend the rest of my life making pizza and running a restaurant. It wasn't until I decided I was going back to school that I was able to make a career change. After a year in school I got a job at a sign shop as a print tech. I then worked my way into the design department after 2 years, before I finished school. I know I can do it once I decide to. I really wish everybody that wanted to draw for a living would do that. I always have it in the back of my mind that I may not be the best artist, but I won't give up.
I am sorry for the rambling, I just wanted you to know some of my life experiences. Thanks again for responding to my post. I'm glad there are people like you that are willing to share what you know.
It's looking good! I really like the painting on the snail, and the changes to his face. The speckled patterns look really interesting & add to the character of the snail.
I'm feeling conflicted about the clothing on the rider. You have a hat that he could have just found on the ground, clothes that are either well-worn or rough-hewn, but have bright colors, and a satchel / saddlebag that looks well crafted. The shoes are less noticeable, but they look like they'd take knowledge and skill to make as well. The two characters are very whimsical and fairytale, but the shirt looks almost like a t-shirt. I think this discrepancy--along with the bright colors--draws attention to the clothes instead of the characters. I think even just changing one thing or the other--the style or the saturated color--would reduce the distraction.
Maybe you could think about the world this character comes from. Does he have to make his own clothes and items? Are there skilled workers? Does everyone dress the same, or does it depend on their job / lifestyle? You can have a mix of shoddier items and well-made things, but if you have a story / background behind it--that can help it be more cohesive in your view of the character, and that will come through in the drawing.
I've been absent for a while as life and work get farther away from art... So I thought I'd share that I completed Jake Parkers Design 100 somethings challenge. Now I finished 100 a while ago but challenged myself to go to 200. I finally finished! Hooray. If you'd like to see all the doodles then head to my website HERE.
Here are a select few I thought I'd share.
Thanks for the thoughts, guys, and sorry for not getting back sooner--the holidays, pregnancy fatigue, and life in general happened. :-)
@Jason-Bowen I think you're right--a more animated pose for the rabbit isn't a bad idea. On the other hand, I kind of like the more calm, sedate Victorian feel its got, which I think more animated poses and expressions would fight with. So it's a toss up.
And good thoughts as always, @smceccarelli. I think there is a balance to be found between doing whatever you feel like at the time stylistically, and sticking with a certain process/look until you can be really consistent at it. Consistency is important--as is experimenting and stretching as an artist.
Anyway, I did make a blog post showing the progress of this piece if anyone cares to take a look: [http://www.sarahluann.com/art-blog/time-for-tea](link url)
I'm trying to learn how to paint snow so I did this scene (digital pastels, using Procreate on my iPad Pro.) I'd appreciate feedback and have a couple of specific questions -- the darks looked darker on my iPad than they do on my laptop monitor and I'm wondering if I need to pump up the dark values. I also left some of the texture of the digital paper showing through and was wondering if that makes it look too unfinished (though you may not be able to even see that at this size.)
@amphailin thanks! and thank you for the feedback, I am not sure if you're talking about just the links going over the center or a specific part of each link themselves. But I will make adjustments when I get back around to that page and see how it looks.
It would be helpful if you posted samples of images that have this "loose" stylet that you are taking about. "Loose" means something different to each person. Try to find exactly what you want to do and it will be much easier to get there.